Who I Am

I am a full-time Masters research student at the University of Technology Sydney, and I am very passionate about Game Design and software development. From creating games and developing interactive experiences, to writing scripts for everyday use, automating tasks, and refining minor tasks with Powershell, I have found myself enjoying every side of the software pipeline. I am very interested to work in a development role of any kind, as I find the problem solving challenges presented to be enjoyable and satisfying to overcome. My main interests lie in game and software development, however my interests always lead back to general project development.

Where I’ve Been Working

  • Aug 2023 - Present | University of Technology Sydney (UTS)

    I am currently employed as a Subject Coordinator and Lecturer at the University of Technology Sydney (UTS) for the subject Game Design Studio 2 (31103). In this role I handle all content delivery, student management, cross-disciplinary coordination with the Music and Sound Design Degree as well as teaching and marking. This subject revolves around students creating commercial quality games over the semester, using the Agile Project Management methodology.

  • Aug 2022 - Present | University of Technology Sydney (UTS)

    I am currently undertaking a scholarship-backed Masters (Research) Degree at UTS, specialising in applying the field of Experience Driven Procedural Content Generation to improve Player Experience (PX)

  • Mar 2023 - May 2023 | University of Technology Sydney (UTS)

    During the Spring Session 2022, I am tutoring for the subject 31102 Game Design Studio 1. This is one of the final year, capstone subject for the Game Development degree, where I help students use their three years of expertise to create professional-quality games.

    July 2022 - Nov 2022 | University of Technology Sydney (UTS)

    During the Spring Session 2022, I am tutoring for the subject 31103 Game Design Studio 2. This is one of the final year, capstone subject for the Game Development degree, where I help students use their three years of expertise to create professional-quality games.

    May 2022 - Jul 2022 | University of Technology Sydney (UTS)

    During the Autumn Session 2022, I tutored for the subject 48024 Applications Programming which taught advanced concepts such as algorithmic patterns, low-level GUI programming and polymorphism using Java.

  • Dec 2020 - Jul 2022 | Ascham School

    My role at Ascham School incurred a wide array of responsibilities including large-scale networking, physical RFID access, Powershell scripting for organisation management, and working with many industry-standard tools to provide the staff and students with the best possible educational experience.

My References

These references are able to speak to my professional conduct, technical skills, past work, attitude and personality.

Jaime Garcia Marin | University of Technology Sydney

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Anthony Barron | Ascham School

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Windiarti Brown | Harris Farm Markets

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Tim Scouller | Shore School

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